1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13

The goal of the game

You do not win by grinding an opponent down to zero. You win by holding ground, and holding ground means leaving units out where they can be attacked.

Your score
1 2 3 4 5 6 7 8
8 wins
Their base Safe, and worth nothing
The battlefields — the only thing that scores
Battlefield You brought this one
Grove of the God-Willow
Grove of the God-Willow
Open
Battlefield They brought this one
Navori Fighting Pit
Navori Fighting Pit
Open
Your base Safe, and worth nothing
Remember

Race to 8 points. Two battlefields are in play, and each one you control at the start of your turn is worth 1 point — but a unit only earns while it is standing out there where it can be attacked.