Riftbound is not about reducing an opponent to zero. It is about holding ground — and holding ground means leaving units somewhere they can be attacked.
Your score
12345678
8 wins
You brought this oneGrove of the God-Willow
Open
They brought this oneNavori Fighting Pit
Open
Remember
Race to 8 points. Two battlefields are in play, and each one you control at the start of your turn is worth 1 point — but a unit only earns while it is standing out there where it can be attacked.